دانلود V-Ray Next v5.00.22 For Maya 2017-2020 + v4.X For Maya 2016/2015 – پلاگین رندر وی ری برای مایا
V- Ray یکی از کاربردی ترین پلاگین ها برای مایا است. با
استفاده از این پلاگین بدون اینکه نیاز باشد اطلاعات زیادی از نحوه عمل
موتور رندر وی ری بدانید می توانید صحنه های بسیار جالب و زیبایی را رندر
کنید. این مجموعه که می توان آن را انتخاب اول حرفه ای ها دانست آنقدر
قدرتمند است که با قدرت گرافیک ی بالا رندرهای بسیار طبیعی و نزدیک به
واقعیت می سازد.
قابلیت های کلیدی پلاگین V-Ray برای Maya: – توانایی پیوست هر material به Maya hair – پشتبانی از اتصال سایه ها – پشتیبانی از VrayBlendMtl material – پشتیبانی از چراغ های مستطیل بافت و مش – توانایی مشخص کردن متغیرهای محیط زیست در خروجی نام تصویر با $var – توانایی مشخص کردن متغیرهای محیط زیست در نامهای فایل bitmap و دیگر ابزار با $var – و …
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V-Ray for Autodesk Maya supports most of the standard geometry primitives as well as some of the basic shaders inside Maya. Note, however, that as opposed to V-Ray for 3ds Max, V-Ray for Maya cannot use the standard Maya shaders, materials, lights etc. Instead, their functionality is emulated by V-Ray specific versions. Therefore, differences in the operation of the standard Maya components and their V-Ray equivalents is possible. In addition, the Hypershade graphs need to be mapped to the V-Ray plugin parameters system. Geometry The following geometry types are supported. Note: The list below is not exhaustive: – Polygonal surfaces (optionally, these can be rendered as subdivision surfaces) – NURBS surfaces (these are tesselated internally by V-Ray) – Maya Subdivs surfaces – note that hierarchical edits are only partially supported. V-Ray will call the Maya API to subdivide the original mesh up to the last level that has hierarchical edits. If the required level exceeds 131072 vertices, a lower level will be chosen that has less than 131072 vertices. In the process some of the hierarchical edits may be lost. Creases are not supported.
– Particles and nParticles – the supported particle render types are: – Multipoint – Multistreak – Points – Spheres – Sprites – Streak V-Ray will also recognize the per-particle radius, diffuse color, and sprites. – Instancer (Replacement) – Maya hair – Maya Paint effects are partially supported – Maya Fluids (but not the fluid textures) – V-Ray proxy – V-Ray fur – Alembic GPU cache – XGen is partially supported All geometry types support motion blur. The Maya conversion utilities can be used to render some of the other Maya geometry types. For example, paint effects can be converted to polygons and then rendered with V-Ray. Materials The following material types are supported: – Lambert – Blinn – Phong – Phong Explorer – Ramp Shader – Layered Shader (Both Layered Shaders and Layered Texture modes are treated as Layered Texture (see the Maya reference for more info on those two modes).) – Surface shader – Use background For these materials, the supported parameters are: – Diffuse color/texture – Reflection color/texture – Glossiness control – Bump mapping – Transparency – Incandescence 2D and 3D Textures The following texture types are supported: – Bulge – Checker – Cloth – File (see below for supported bitmap types and additional file name tags) – Grid – Noise – Ramp – Granite – Leather – Marble – Rock – Snow – Layered Texture – Volume noise – Wood The following texture types are partially supported (they will be mapped to the same V-Ray noise generator): – Fractal – Mountain – Brownian – Cloud – Crater – Solid Fractal – Stucco Utilities The following Maya utilities are supported: – Condition – Distance Between – Multiply Divide – 2d Placement – 3d Placement – Plus/Minus Average – Projection – Reverse – Sampler info – Set range – Stencil – Vector Product – Blend Colors – Clamp – Contrast – Gamma Correct – Hsv To Rgb – Luminance – Surface Luminance – Remap Color – Remap Hsv – Remap Value – Rgb To Hsv – Switch utilities Particle sampler – the supported outputs are: – age – lifespanPP – acceleration – rgbPP – incandescencePP – opacityPP – userScalar1PP to userScalar5PP – userVector1PP to userVector5PP Bitmap Formats The following bitmap file types are supported: – JPG – PNG – TGA – BMP – HDR – EXR (regular and tiled mip-mapped) – SGI – PIC – TIFF – PSD – Tiled mip-mapped TIFF files (.tx or .tex) – DDS For tiled mip-mapped textures (.exr and .tx/.tex), V-Ray is able to load only parts of the textures as needed during the rendering. By default, tiled textures use the same memory pool as the dynamic geometry used for displacement, proxies etc. The size of this pool can be controlled through the Dynamic memory limit parameter in the System tab of the V-Ray render settings. You can also specify a separate memory pool for tiled textures using the VRAY_TEXTURE_CACHE environment variable (see the section on Environment variables). V-Ray also supports a number of tags in the file names, which are expanded at render time. See File Names for Bitmap Textures section for more information. Lights The following light types are supported: – Directional light – Point light – Spot light – Rectangle light V-Ray Sun & Sky The VRaySun and VRaySky are special features which are provided by the V-Ray renderer. Developed to work together, the VRaySun and VRaySky reproduce the real-life Sun and Sky environment of the Earth. Both are coded so that they change their appearance depending on the direction of the VRaySun. The V-Ray Sun and Sky are based largely on the SIGGRAPH’99 paper “A Practical Analytic Model for Daylight” by A. J. Preetham, Peter Shirley, Brian Smits. In the VRaySky tab of V-Ray Render Settings Window there are buttons to create the two nodes. Camera Settings The following Maya camera settings are supported: – Environment (background) color – this also determines the GI (skylight) color for GI calculations – Angle of view (Field of view) More V-Ray specific options are available in the Camera tab of V-Ray Render Settings window with separate tabs for DOF and Motion Blur. Environment colors can be overridden and there is an option to easily assign a 2d texture as an environment texture. A V-Ray environment placement node is created with several mapping types available: angular, cubic, spherical, mirror ball. Animation The animation settings are in the V-Ray Render Settings window under Image File Output. Thus a sequence of frames is rendered the same way, only the animation checkbox should be checked and the corresponding start and end frames should be set. Node from plugin Help on nodes from plugins is available in two areas in V-Ray. HTML Help Information on parameters available for each plugin node can be found as HTML files on your local hard disk. These files are included as part of your V-Ray installation, in the PluginDoc folder: – Windows: C:Program FilesAutodeskMayaNNNNvrayPluginDoc Where NNNN is your Maya version number, such as 2016. For example, help on parameters for the BRDFVRayMtl node can be found in the file BRDFVRayMtl.html in this folder. These HTML help files can be viewed in any browser. Command Line Help Documentation of those plugins can also be accessed using the plgparams tool that also comes with the V-Ray for Maya installation. It is located in the bin folder of your V-Ray installation, under the vray folder (using the paths listed above). With the command prompt, navigate to the bin folder and run plgparams without arguments to see a list of available switches. In general, you will need to run a series of commands to point plgparams to the plugin folder, locate the V-Ray name of the node (which might differ from its display name in the V-Ray UI), and list the parameters for the plugin.
More info (open/close)
شرکت سازنده:
chaos group
نام انگلیسی:
V-Ray Next For Maya
شماره نسخه:
v5.00.22/4.12.02
حجم فایل:
~540 + 310 + 363 مگابایت
تاریخ انتشار:
14:52 – 1399/9/22 | 2020.12.12
منبع: پی سی دانلود / www.p30download.ir
امتیاز: 2.5/5
سیستم مورد نیاز
Processor : Intel® Pentium ® IV or compatible processor with SSE4.2 support.RAM : 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap fileUSB Port : Required for hardware lock, preferably USB 2.0TCP/IP : Only IPv4 is supported. IPv6 is currently not supportedThe following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.Maya 2015 : Windows ® 7 SP1, Windows ® 8, and Windows ® 8.1 ProfessionalMaya 2016 : Windows ® 7 SP1, Windows ® 8.1 Professional, and Windows ® 10 ProfessionalMaya 2017 : Windows ® 7 SP1 and Windows ® 10 ProfessionalMaya 2018 : Windows ® 7 SP1 and Windows ® 10 Professional
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منبع : پی سی دانلود
رمز فایل : www.p30download.com
541 مگابایت دانلود با حجم :
310 مگابایت دانلود با حجم :
310 مگابایت دانلود با حجم :
340 مگابایت دانلود با حجم :
362 مگابایت دانلود با حجم :
362 مگابایت دانلود با حجم :
362 مگابایت دانلود با حجم :